Tuesday, January 30, 2007

Bruno the Human Warrior - Part Two

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Jump to the First Part

Text in red is game mechanics.
Text in green is fiction from outside of the game.
Text in quotation marks is in-game text.

Expedition 2
Down in the dungeon again he tries a new scroll and senses the presence of buried treasure in the immediate vicinity. He mines metals for a total worth of 50gp. He goes down a staircase.

DL 2
He feels that "this level can’t be all bad" and decides to explore it some. He kills a Novice Rogue with four bolts and advances to Level 9 (86 Hp). His light begins to flicker so he fuels his lamp. He encounters Grip, Famer Maggot’s other dog. He hits it with a bolt. It howls with pain and flees. Bruno catches up with it and slays it. He then has some trouble with a pack of Cave Spiders (25/86 Hp) and drinks a potion of heroism. He heals some and feels like a hero. After rooting out the Cave Spiders most of the level is explored so he goes down.

DL 3
"What a boring place." He fights a Blubbering Icky Thing and it crawls on him and eats one of the food rations. He eats a food ration. He finds a Mithril Plated Wand. He identifies it with a scroll as a Wand of Magic Missiles with 12 charges. He mines quite a lot of treasure but is disturbed by a lot of invisible creatures so he reads a scroll of detect invisible. Slowly some wormy masses materialize into view. They are Clear Worm Masses that breeds explosively.

He can only see them for one turn so he retreats. He tries a potion hoping to restore his lost strength, but it’s a potion of weakness and he is slowed by the weight of his stuff (-1 Str). He tries another potion and it’s a see invisible. He goes down a staircase.

DL 4
"This level can’t be all bad." He drops his pickaxe weighting 15 lb and is no longer slowed. A Yellow Jelly poisons him but he survives. He finds some arrows but feels that they are cursed and drops them. He fights a Copperhead Snake and is now a Level 10 Warrior (110 Hp). He fights a bunch of Cave Spiders (29/110 Hp) and rests. He fights a Novice Warrior and gets a Chromium Wand. He gets hungry and eats a food ration. He is just about to pick up a pile of copper coins when the pile forms a mouth bites him. He slays it and picks up the scattered copper coins. He tries a white potion and his eyes begin to tingle. He now has infravision. He fights a couple of Large Kobold and they do heavy damage.

He quaffs a potion of heroism. He kills one but he can see more of them in a room at the end of the corridor, both Small and Large (56/110 Hp).

These are the toughest creatures so far. He reads a scroll of Phase Door and ends up in a room just south of the Kobolds. No corridor links up to the Kobold-infested room so Bruno rests. He then moves out and plans to engage the Kobolds with his crossbow. But when he picks the lock of a door and opens it the Kobolds are already there, looking for him.

He quaffs his potion of berserk strength and “feels like a killing machine.” He gets hit while drinking (95/103 Hp). He hits the Large Kobold and spots a third in the corridor while taking a hit himself. The next turn Bruno misses and the Kobold hits (78/103 Hp). He aims his wand of magic missiles at the Kobold and hits, doing about the same damage as with the broadsword. He fights the Kobold with his sword and finally slays it (42/103 Hp). A Small Kobold attacks next. He hits it and it flees but a Large Kobold takes his place. Bruno reads a scroll of Phase door and gets teleported about 10 meters back into the corridor. He wants to use the crossbow but the corridor is pitch black and he can only see two squares in the light from the lantern. He retreats into a lit room. He is only five steps into the room when he spots the first Large Kobold charging after him.

He hits the Kobold with a bolt doing quite good damage. He hits with the second but misses the third and the Kobold engages in close combat, with a second one coming up right behind him (50/103 Hp). He tries the Chronium Wand at the Kobold and hastens it. Damn! It's a wand of hsten monster so he won't be able to speed himself up. The Kobold hits him two times. Bruno reads another Phase Door. He teleports just a few meters inside the same room. He hits the Kobold with a bolt before it reaches him once again. He then shoots magic missiles at the Kobold two times but it still lives. Bruno reads his second last Phase Door. He only teleports a few meters away in the same room. The hasted Kobold catches up with Bruno really quick when he tries to flee out into the corridor (16/103 Hp). Bruno reads his last Phase door but only teleports a couple of meters and is slain when trying to flee.

Lessons learned: Large Kobolds are dangerous. The scroll of Phase Door don’t teleport you very far.

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Friday, January 26, 2007

Bruno the Human Warrior - Part One

Jump to details about Angband

Text in red is game mechanics.
Text in green is fiction from outside of the game.
Text in quotation marks is in-game text.

Bruno chooses to be Human.

Bruno chooses to be Warrior.

Bruno is a very good fighter and has balanced stats.

The Quest
It is said that once Sauron is slain At Dungeon Level 99 a magical staircase will appear that leads to Dungeon Level 100. Morgoth lurks on this level of his dungeon, with the Mighty Hammer “Grond” in hand. By killing Morgoth, you will receive the status of WINNER.

The Town
Bruno starts in town. Before he goes shopping he checks his inventory.

He wields his sword and wears his chain mail. He passes a Squint Eyed Rogue asleep in the street. A Mangy Looking Leper begs him for money. A Boil-covered Wretch drools on him. He passes the Magic Shop and goes to the armoury.

He checks the store.

He buys a pair of hard leather boots for 15 gp and a hard leather cap 14 gp (10% off). He tries to bargain but the shopkeeper doesn’t agree (auto-haggle). He wears all armor (AC: 20). He still has 159gp to spend. He goes to the General Store.

He buys a Pick for 103 gold (25% off), a Brass Lantern (10% off) and a Cloak leaving him with 8 gold. He gets too close to the Rogue who wakes up and attacks (14/19 Hp).

Bruno chases the Rogue and cuts him down. The Rogue drops a Viscous Pink Potion. The Wretch and Leper follow him around.

Expedition 1
He enters the dungeon and lights his Brass Lantern.

He has a feeling of this level: “It looks like any other level.” He enters a big room with five exits. He spots some magma veins in the dungeon wall and moves closer to inspect. A Fruit Bat, a fast moving pest, attacks him, but he hits it with his Broad Sword and it flees in terror.

He equips the Pick and begins to tunnel into one of the veins. It takes 11 turns to hack out one square (with the repeat action key). He finds nothing of value but the vein continues into the rock so he continues to tunnel. He tunnels through the wall and ends up in a corridor. He continues to tunnel. He finds a quartz vein and it takes double the amount of time to mine it but he finds nothing. Finally he spots a vein containing some kind of treasure. He mines it. The find is worth 29 gold.

The Fruit Bat attacks again and he wields his Broadsword and kills it with one cut. He decides to explore the dungeon instead of mining. A pile of rubble blocks a corridor and he digs it out with his pick. A Large White Snake lies asleep on the floor behind the rubble. Bruno walks closer without waking the Snake and then attacks.

It flees in terror but Bruno finishes it off (2 Experience Points). He enters a large room with two exits. He tries one and finds a closed door. He opens it and is immediately attacked by a Rock Lizard. Both misses but then Bruno hits killing it.

A locked door stops him and he isn’t able to pick the lock. He tries to bash it down and smashes into it. He gets paralysed for a while but the door still remains locked. He tries a few more times but then gives up. He kills another Fruit Bat. He kills a pack of five Jackals and advances to Level 2 (25 Hp). He finds a Sling and a broken Bone. In another room he spots a Giant Yellow Centipede and kills it before it wakes up. In the next room a sleeping Soldier Ant wakes up and attacks but Bruno slays it. He finds a Violet Speckled Potion and a Filthy Rag. He kills another pack of Jackals and finds a stairway down in a room with pillars. He leaves the stairway for now.

He mines a magma vein with copper worth 14 gold. He then spots a sleeping Floating Eye and avoids it. It wakes up but doesn’t attack. When he is about to leave the room his path is blocked by yet another Floating Eye. He takes another way around. He feels that the Filthy Rag in his pocket is cursed so he drops it. He finds a flask of oil for his lantern.

He walks into something invisible and manages to kill it. A Fruit Bat gives Bruno a graze and he bleeds for a couple of turns. He rests until he has restored his health (with the Rest command). He slays a Large Brown Snake and a Small Kobold and advances to Level 3 (28 Hp).

Something invisible touches Bruno. He tries to avoid it and bashes open a locked door. He moves into a corridor and falls into a spiked pit (21/28 Hp). In a room he finds a cloak, a shard of pottery and a broken dagger. He bashes open another door after many tries. A Small Kobold waits inside but gets wounded from a slash of Bruno’s broadsword and flees. Bruno sees a scroll on the floor.

He corners the Small Kobold and slays it, finding a Brown Potion. Something invisible touches him again. He cuts into the air and hits it and it disappears. He picks up the scroll labelled: “ypnin thercre”. He enters another corridor and steps on a gas trap and gets poisoned. It wears off after a while (13/28 Hp). He enters a lit room so he turns off the lantern before he rests to full health. The first dungeon level explored he takes a stairway down.

Dungeon Level 2
He has the feeling: “What a boring place.” But Bruno doesn’t think it looks that boring. He spots a Salamander and a whole bunch of sleeping Cave Spiders, all sleeping. He moves in the other direction without waking them up.

He hears a door burst open somewhere in the dungeon. He finds a robe and 27 gold in a room. Fang, Farmer Maggot’s Dog, suddenly attacks him.

It has two attacks but Bruno kills it with four direct hits (16/28 Hp) and is now a Level 4 Warrior (37 Hp). He rests. He gets hungry and eats a food ration. A Novice Rogue attacks but flees when Bruno gives him a couple of cuts. Bruno chases him through a corridor and hits him in the back a couple of times. The Rogue recovers his courage and turns to fight. Bruno slays him and finds 42gp (25/37 Hp). He sneaks upon a sleeping Giant White Centipede and a White Snake and slays them. He finds another scroll labelled “ypnin thercre” and reads it and gets blessed. The blessing expires quickly. He mines 17gp and 23gp worth of silver.

He slays a Novice Rogue with a great hit and then a Blubbering Icky Thing. It left a Slime Mold. He picks a locked door and advances to Level 5 (45 Hp). He has a tough fight with a Yellow Mold and rests.

To continue his exploration he now has to clear the room with the Cave Spiders. One by one they wake up and attack. He kills over half of them when the Salamander attacks (28/46 Hp). He kills them all and advances to Level 6 (62 Hp) and rests. He then kills a White Harpy and finds a potion. He now has six unidentified potions. He picks up a set of leather gloves. A Novice Warrior and a Novice Mage attack him. He slays both and finds yet another set of gloves. He feels that a robe in his pack is cursed and drops it. He feels that a cloak in his pack is good so he puts it on. It seems to be an ordinary cloak though.

He fights a Giant Green Frog big as a wolf. It dies after two cuts. He then falls into a spiked pit, is impaled and gets a light cut. It becomes a graze and then clots. The level explored he decides to return to town.

He goes up to dungeon level 1 and it’s a totally new dungeon (non-persistent dungeons). It is Morgoth that generates new confusing dungeon levels. He feels that "this is a boring place". He tries to find some stairs up to town. He finds some stuff and has to drop some bones he was dragging around. An invisible thing stalks him but he manages to kill it. He kills a lot of Jackals and is now a Level 7 Warrior (64 Hp). He drops an average robe and eats. One set of gloves is cursed. He wears the other set (AC: 22). He walks into a trap and is surrounded by a strange white mist. He watches paralysed as a Soldier Ant attacks. The Ant hits eight times before Bruno can kill it (51/64 Hp). He steps at a trap and a small dart hits him He feels very weak (Str -1). His light is growing faint. He refills the lantern with a flask of oil. He can’t find a staircase leading up and has to go down to Dungeon Level 2 again.

He has a feeling "that this level can’t be all bad." He tries out a couple of scrolls. One lights the room and another one is identify. He identifies a potion he has three flasks of and they are potions of blindness. He reads a third scroll and becomes blind for a short while. He then becomes hungry and eats his last food ration. He picks up 27 iron spikes and becomes slowed because of the weight. He drops them again before slaying a Novice Warrior. By mistake he lets a pack of Cave Spiders gang up on him and notices that they are dangerous. They are really fast and he barely is able to retreat to a corridor to fight them one on one.

He kills a Novice Rogue and finds a food ration (he is getting low on food). He is now a Level 9 Warrior (80 Hp). A Novice Magician blinks in and blinds Bruno with a spell of blindness, and then disappears. Bruno recovers his sight and fights some Green Worm Mass that breeds explosively but he manages to exterminate them all. Finding mostly potions he decides to return to town and goes up to Dungeon Level 1 again.

He walks into a trap and monsters spawn around him, a Yellow Worm Mass, a Black Naga and a White Jelly. He kills the Naga with a couple of blows but gets poisoned by the White Jelly. He wins the fight though. He tries a potion and it’s salt water. He vomits and becomes hungry and weak. He eats the slime mold and is now out of food. He tries another potion and it’s slime mold juice. Finally he finds a staircase leading up to town.

He goes to the temple to restore his strength but can’t find any cure. Farmer Maggot follows him around and asks if he has seen his dogs. Bruno doesn’t answer. He tries his other potions. He is paralysed for a while by a potion of sleep. He drinks a brown potion but nothing happens. He then resists cold for a while. Another one is water and yet another one is Apple juice. The last two potions make him faster and then slower.

He goes to the Alchemy Shop and buys four scrolls of phase door for 80gp and two scrolls of identify for 142gp and one scroll of detect invisible for 20gp. At the General Store he buys five food rations and five strips of beef jerky and 20 bolts. He then buys a light crossbow at the Weapon Smith. He goes to his home and drops some stuff. He is carrying 96.9 lb and the threshold is 102 lb before he is slowed down. The pickaxe and crossbow are quite heavy, and all the food. He goes down again eager to try out his new crossbow.

Jump to Part Two

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World map: Town
Permadeath: Yes
Races: 10
Classes: 6
Religion: No
Spellcasting: Advanced
Persistent dungeons: No
Version: AngbandTK 2.9.2r2
Latest version: Thangorodrim
Graphics: Tiles or ASCII
Mouse: Yes
Sound: Yes
Resource: Thangorodrim

From Wikipedia:
is a dungeon-crawling roguelike computer game derived from Umoria (a C port of a game called Moria). It is based on the writings of J. R. R. Tolkien, in which Angband was the fortress of Morgoth. The current version of Angband is 3.0.6, and is available for all major operating systems (including Unix, Windows, the Macintosh, and DOS).

The game revolves around the exploring of a 100-level dungeon, in which the player seeks to amass enough power and equipment to ultimately defeat Morgoth. A new level is randomly generated each time the player changes levels, which gives Angband great replay value: no two games will be the same.

Angband is notable for spawning many derivatives. A family tree of around sixty (around a dozen of which are active) variants of Angband exist, each often greatly differing in purpose and depth of changes. The best known variants are OAngband, ToME (formerly PernAngband) and ZAngband.

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